Blood Presence - Spells - Cataclysm World of Warcraft Database
Blood Presence

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Information
  • Level: 57
  • Class: Death Knight
  • Spec: Blood
Blood Presence
Instant
Requires level 57
You assume the presence of Blood, increasing Stamina by 8%, armor contribution from cloth, leather, mail and plate items by 55%, and reducing damage taken by 8%. Increases threat generated. Only one Presence may be active at a time, and assuming a new Presence will consume any stored Runic Power.

Buff

Blood Presence
Stamina increased by 8%.
Armor contribution from cloth, leather, mail and plate items increased by 55%.
Damage taken reduced by 8%.

Details

Duration n/a
School Physical
Mechanic
Dispel type
Global Cooldown
Cost None
Range 0 yards (Self)
Cast time Instant
Cooldown
Level: 57
Effect #1 Apply Aura: Mod Base Resistance % (1)
Value: 55
Effect #2 Apply Aura: Mod Threat (127)
Value: 400
Effect #3 Apply Aura: Mod Total Stat % (2)
Value: 8

Additional Information